mwo nav alpha. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. mwo nav alpha

 
Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adaptmwo nav alpha  Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot…For example The wlf-2 largely does the roll just flat out better without ecm with ~20-30 kph faster, almost the same armor, smaller size, more agility and its going to alpha ~2 more times before reaching the heat limit

Warhammer Hero Black Widow - 4 torso ballistics, slightly lower mounted, but a 70t mech. There's of course the 4 LPL and 4 ERPPC builds, and I've tried 3 UAC10's on the Nanuq, which I've found I don't really like (so far I prefer 2 UAC10, 1 ERPPC, 2 ERML on the Nanuq). X-pulses seem work better for more maneuverable mechs that can flank the enemy or avoid drawing fire, so only really work well on specific mechs. There are some ridiculously well-quirked IS mechs for this!The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. The Battlemaster seems pretty fun to use with a ER PPC, LB10X, MRM10 and 6 medium lasers. alpha. don't know it would technically be a good build but you can dual gauss hunchback IIC. A warm welcome back to MWO! Here is my favorite build idea for Stalker Misery hero mech, also points towards where is the 'meta' build is. nav-alpha. Vote. A teammate got him with a medium laser before I could shoot again. 5 Damage each — GHSL = 3 — 25. 07 GETTING STARTED - DISCORD - YOUTUBE - TWITCH CHANNELS Mwoleagues - Mwoleagues2 - Mwoleagues3 - - INVITATIONALS KNOCKOUT - PRIZES. PGI even gave 3*AMS-capable NVA-S(C) Nova for free. Omni builds are fine, but need to use the CT for obvious reasons. Just pulled 709dmg with it. MechWarrior Online™ Legends is a tactical, 'Mech-based online shooter set in the vast BattleTech Universe. Armor: 138 Clan Ferro. A build I enjoyed back in the day and still have some success with is two AC10s and a PPC in the right shoulder. The Hangover has a RL HSL quirk. That's because many MWO maps have the ambient temperature just a few degrees up and below 0 °C, i. 70 damage alpha that you can fire multiple times in a row while having the mobility of a 50 tonner, it just destroys people on1-iic 45 alpha and 2. What is MWO meaning in Navy Rank? 1 meaning of MWO abbreviation related to Navy Rank: Vote. com). LBX10 is crits, sure. - Donations! SA Forums - Something Awful - Search the Forums - User Control Panel - Private MessagesPrivate Messages -Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Weapons: 2x LRM 15 / 2x Light PPC / 6x Machine Guns. I could do the corsair but I suck at piloting assaults and my most consistent results have been on lights anyways (my incubus does 600 damage a game on average) so I decided on this. If you're going to go with shaved legs and XL, make all of your inert gauss ammo crit padding for your components. MechDBOur integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Get In Touch. I've tried most of them so far. com] The two have similar damage outputs, with the Large Pulse Laser version having a smidgeon worse performance, but you get all your weapons at about the same weapons distance. Posted 28 July 2023 - 04:16 AM. 8kph) tossing in another heat sink allows for. com]), but the disparity's not huge (even the brawlers are like 20 max DPS). You can also change the Heatsink for a CAP. MechDB takes precautions to ensure the security of your personal data. Non laser stealth mech builds : r/mwo. The case module is used for when you have an ammo explosion or if a gauss explodes, it prevents the damage from spreading to other parts of the mech. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. HNT-PA: 4xSRM6 on the torsos, medium pulse lasers on the arms. Mad cat mkii is good? : r/mwo. I sometimes swap some PPCs for a LBX10, less pinpoint but it's fun as well. org) and ‘mech builds from MechDB (mwo. they have merit and can contribute well under the right circumstances and in more organized play, but they are not the overall amazing support role bad players will. Choose your engagements wisely (ie, bully isolated mechs and keep the enemy guessing where you will be in the next second) and you will be the bane of the red team. isengrim. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Energy is low mounted on one arm, but the missiles are all grouped together very high by your cockpit. Modern Naval Warfare is the next generation naval combat simulator, which will immerse you in the dark and unforgiving world of the modern high-tech naval battlefield. Flea 17 is one of the best lights in the game. 15. Plus I upped the SRM4s to SRM6s. 5 when Splash is included) Damage Limit ( It has a Splash. It has 2 Energy and 4 Missile hardpoints, and it's jumpjet compatible. . ER PPC — 10 Damage each — GHSL = 2 — 20 Damage Limit ( But actually runs Severely Hot compared to the others, which is a tradeoff for the Range it has, and renders it rarely usable in Brawl-type fights!) I. NotFrankZappaToday • 8 mo. Seeing it in hindsight this build is trash. The ECM/masc Phoenix hawk is probably the best medium in the game. Register now, and join us on our discord for more MWO goodness! And. Ferro doesn't provide more protection per point, only more points per ton. I recommend setting up a chain-fire weapon group and then just rapidly right-click to set up the cooldown sequence, then hold down your alpha strike weapon group to chain fire at a much faster fire rate. Register now, and join us on our discord for more MWO goodness! And. MechWarrior Online > General Discussions > Topic Details. nav-alpha. Once you get both Enhanced ECM nodes, its' sensor range reduction factor goes up to 85% which turns it into pseudo-stealth without the drawbacks. 9 tons left but no more slots to fill I have all 6 MPLs set to chain fire so I just hold LMB and I get a steady stream, the first one is ready again as. Modifying the armor values is a bit fiddly though. 2. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction High mounts, high alpha, great armor and hitboxes. . 0 website. . Black Lanner Omni’d with ecm and 6 er mediums is fun. You can run a lot of different builds on it but it is squishier than some due to its size and the torso pods. Typically, MRM-heavy or exclusive mechs are ones with torso mounted missile hardpoints. PS you can put 5 ERML in the UAC20 one instead of 4 HML and that's pretty good too. But I thought I'd…Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. But a month or so ago a friend of mine said "hey, let's try this out. I drop the medium laser entirely, as it doesn't contribute very much to the build's alpha and is kind of cumbersome to use with ppcs, and is a pretty heavy detriment to the build's sustained dps (replace it with a heat sink), which I believe to be it's strong suit. nav-alpha. Been working on this for a bit, and I wanted to share with you all the stats and quirks for the new variants coming in the 2023 Rewards Program! To check your eligibility status for the rewards - CHECK HERE. Lasers suck is a horrible take to the point that I just don’t know how you could ever even consider it, you stripped legs AND TORSO before an entirely empty arm, XL engines are perfectly viable on brawlers and skirmishing lights, and your SRM snub build has almost no ammo to the point where you might as well drop the srms and go dual snubs. The Flea 20 is one I bought recently (stealth armour). Rookie. Posted 24 July 2022 - 03:02 PM. nav-alpha. Are these two weapons really horrible, or is there a right. sorry for the long absence, MechDB is back with an all-new 2. BAS-A might be interesting with the ECM + JJ in the CT. 4 alpha strikes as opposed to the single heatsink build which dissipates less heat per second but has 4. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. CLAN AUTOCANNON 10. Back to topThe current even that gives 4 free Hero mechs is coming to an end and I want an LRM boat, I have yet to claim my Heavy or Assault mech, are there any LRM boats in the Heavy or Assault class I could pick?About Us. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. MWO also doesnt allow normal crit rolls onto engines IIRC, so you cant get crit out by having an. Not bad. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health FactionAt this time, 2. ago. If you want machine guns the MLX-G with 8 MG and 4 Heavy Small Lasers, or 4 Small Pulse Lasers is your friend. MechSpecs is a community for every level of MechWarrior Online fan. nav-alpha. EG for Marauder II 4A (LFE 350): + More heatsinks than the Stalker, higher alpha, less heat per alpha, less laser duration, Jump Jet, more armor, similar speed to the Stalker. Some say that is a failure but I say that is character" or some such. This in addition to the already existing Ramp down cooldown time that is provided by this node for RACs. I think some of those mechs may be challenging to do well in if we are excluding clan mechs and weapons with ammo. One my friends and I built for giggles, a Catapult, but I forget which variant, and one I built as an experiment, on a Bushwacker (I forget which variant). Totally agree. Looking at my other Light mechs, the only ones to hit that are my Wolfhounds and Urbies. How we got from Before to After mech layout, as below: 1. ER mediums with base mech quirks have an optimal range of 420 meters, but are able to hit up to 840. No general chat to ask technical questions and such about our mechs, unbalanced matchmaking, EU player sent to Oceania server (yay 200+ ping. Gotta peek/etc rather than get into a staring contest lol. VGL-A can also be fitted as a decent brawler. GLHF! ProtonRhys • 2 yr. Second mech I saw was a medium, Alpha strike deleted him. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. Only bad thing it is Orion with not so good arms. nav-alpha. Stone Rhino Preorder Live. Atlas D used to be the tankiest, but the cauldron homogenized all variants' defensive stats. Yeah OK you have to stare for a split second, but Jesus you're in a 35 ton Light. GrimmMechs. Crusader 5K and 6T also have amazing mounts and jump jets, making for very easy poptarting as well as room to spam SRMs or small lasers to help if you get pushed. Purchase: Account - Platinum Upgrade - New Avatar - Archives - No-Ads - New Username - Donate on Patreon - Banner Advertisement - Smilie - Stick Thread - Gift Cert. ago. For mid-range energy builds, I like to have a higher alpha strike. Shadowhawk-2K with 3x MRM20 is great, or 3x MRM10 3x LPPC. ago. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. pdfs "IS" and "Clan hitboxes. I seriously doubt it's going to break the game mode - and even if it does, its inanely low speed and mobility are liabilities that are lethal in a team match. isengrim. Sometimes the best thing is to just rock out in your WANG in Mechwarrior Online!Build code: go with either the 20% velocity or 40% jam chance option. those mechs can pretty much do any role, especially Timberwolf thanks to being omnimech. Problem is, it goes away after half a second, so you can't input a numerical armor value. I think pop tarting with the shorter burst time HAG20's is easy enough. 135 damage in 10 secs + skilltree helps a lot because loads of DHS. SHS now raise your heat cap higher than DHS. While shielding with the left side try to pick your torso up, so it will be only left side availible for your enemy to shoot at. It's quite good with 4xLPL and ECM because the hardpoint mounts are so well-placed. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Otherwise, ammo and armor as suit you. org) and ‘mech builds from MechDB ( mwo. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction The full speed brawler build with MASC is a pseudo light mech that goes 118kph forward and 70 backwards, so it can reposition as a pretty devastating flanker or someone to support scouting lights. 1. But that's not to say that you can't make builds with multiple weapons system that actually are effective. Uziel 2S is the fastest, but dual ballistic Bushwackers can get almost the same top speed and at 97 KPH the payload space is the same between the two. 0 - BETA view changelog Equipment menus in the Mechlab are now collapsable. nav-alpha. Adder A builds. I would hesitate slightly to recommend that Mad Dog build if they are newer, simply for the rage-inducing factor of watching half your AC20 shots splat in to the terrain in front of you because 'holy fucking shit, is that mounted in my arm or in my godamned foot?!'The Splat Dog might be better, both for ease of use and teaching ghost heat management. In TT you didn't see a mash of IS and Clan mechs fighting on the same team. Most IS heavies can run AC20 2 snub, some have suggested the Mad 5M, others include the Thanatos (the variant with ac20 quirks), Warhammer 6R, & Catapult K2. Smurfys was a revolutionary trailblazer that defined the baseline for what online mech builders should be like, but its age is really showing and old yeller might be on his last leg. 0 has the majority of its features built in, but some are still in progress and the site is a bit rough around the edges. It can pretty much forgo artemis as well as you can close in on enemies enough, giving you more weight for other stuff. It's the fastest clan light with all the xl options. Pattonesque Jul 14, 2004 johnny jesus and the infield fly rule Crusader trip report so far: Crael with 10MG/4SRM6 does a lot of DPS but has to stare and is fragile/priority target. 121 for Javelin) It jumps almost twice as high (82m vs. isengrim. The other 55% is based on other performance stats. IS mechs don't have omni tech at least for now, but Warhammer has lots of different hardpoints to pack enough firepower. And there is the problem, quick match can not be compared to competitive. Does anyone know how to add hand actuators in mwo. This is the strange build I use on my Hangover. The MAD 5M with a LB20X+2Snubs or the MAD 9M with 2MRM40+SLs. Register now, and join us on our discord for more MWO goodness! And above all, enjoy the site!Hag/20. Back to top. by lammaer. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. meaning 360meters is. I. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. The only thing it lacks really is jump jets. 4 missile hardpoint, 2 energy, 1 ballistic. com). it's not like those other games because those are generic war games with no soul or history. . The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. Display results as threadsThe 7R, with 7 medium lasers will be interesting, right up until you lose the right arm/torso. Serious answer: Instead of figuring out how to make the loading time useful, let's reduce the loading time by getting rid of map voting. Aim for something in the 60-70 kph range. 5%, Heat -5%, Range +5%, Laser Duration -7. The mad dog has excellent hit boxes, so its easy to torso twist damage into those tanky side torsos. Matchmaking is being done +/- 2 Tiers of your own. #6 VeeOt Dragon. I got the platinum pack, and am looking for recommendations for the Adder A. 310m, w/ full range tree)I think medium mechs are a good starting point for beginners to get use to the movement system and weaponry of mechwarrior. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. but smurfy still had a lot of mech and weapon stats (likely out of date) that mechdb hasnt really implemented yet. Less Armor = Less Survivability. #footer_privacy_policy | #footer. ago. delete :: MechWarrior Online General Discussions. Clan ATM had major changes, basically losing its IDF (Indirect Fire) mode, aka shoot over the hill. 0 - BETA view changelogEquipment menus in the Mechlab are now collapsable. MechWarrior Online > General Discussions > Topic Details. Spent the rest of the match chasing fights that were over before I got there. Can also be refitted as a MRM60 brawler. I've been using the light PPCs to scare opportunists from being too bold at range. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. 25: 480: 960: 0: 3. A little tougher for new players. Perhaps an AC10 and some lasers, or an AC20 and small lasers, but it’s a centurion. But on an Atlas MRM40 just doesn't cut it. Please consider donating to show your support and keep the site running. Use your team's Atlas/ Rhino as cover while they push in, jump up and then splat 70dmg at 300m. Typically, MRM-heavy or exclusive mechs are ones with torso mounted missile hardpoints. I started playing a couple months ago and am on the verge of getting into Tier 2. I am with you about the fonts! A little bigger and the colors on Black are nearly unreadable. Register now, and join us on our discord for more MWO goodness! And. I am with you about the fonts! A little bigger and the colors on Black are nearly unreadable. You can do something like this to it for 60 alpha at over 500m. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. you can run an lbx 20 and smls on it or do the common mpl hmg build. S. Snub-Nose PPC — 8. The second fun option is MRM60 (via two MRM30s or three MRM20s, pilot's choice - I prefer the 20s) 2 Snubs or 3 LPPCs and a heavy metal warhorn. Increased heat penalty multiplier to 24. The roughneck is another great brawling mech, with better mounts than the orion. I am now an assault backstabbing menace who can punish any lonely mech in the backlines, but also brawl with any single light mech. Many Units both competitive and casual recruit out of the MWO Comp Discord server which can be found here: ReplySniper Heavies: The Warhammer 6R is a classic, and it can mount 2 light gauss and 2 erppc. Most IS heavies can run AC20 2 snub, some have suggested the Mad 5M, others include the Thanatos (the variant with ac20 quirks), Warhammer 6R, & Catapult K2. where are those codes shared anyway, tired of missing out on them because the discussion gets buried xd This one was shared in the Twitch stream for the MWO championship, as a bonus for those spectating, and later on the MWO Twitter, though it was shared beyond those obviously (and PGI is fine with that). Gonna give you 1. Try to avoid trading with alpha builds. Add this to 4xcUAC2 and the -15% UAC jam duration from skills and this mech wrecks. Great for corner peaking and a 30 damage pinpoint alpha is nothing to sneeze at. The Marauder II Alpha is the best mech in the game. 4. I think some of those mechs may be challenging to do well in if we are excluding clan mechs and weapons with ammo. Ftn Tons Chassis Variant BuildName Loadout Engine BuildLink Range Clan: 35One suggestion from me, The PHX-2 [mwo. For Lights, consider the Hero Panther Katana Kat (PNT-KK). implemented to make that variant possible to field. I own all of them, and the Manul is the first one I'd buy. GLHF! ProtonRhys • 2 yr. Click here for [Profile] in MWO: You can slice+dice the mechs, sorting them to your heart's content! Do have fun with this data sorting! (I myself like to do this sort of thingy too!) 2. Usually either 3 PPC (or 3 LPL) + 10 ERuL for trades or 2 LPL+6SPL+6ERuL for brawls, the latter being my favorite build by far. The crb-20 is has no jump jets so it can't poptart. This thing wants Solaris City all day every day. most mechs eat one point blank alpha from behind and die. The should add light theme too. Can you imagine if MWO's GUI didn't lag every time you clicked anything, was organised sensibly, it didn't take 5 clicks to get to anything and, dare I dream, didn't halve your framerate in-game?I'm guessing no, that people would say you should either boat more sustainable MLs or MPLs or bump up a group of HMLs into an HLL. Works decently. 5 Damage each — GHSL = 3 — 25. The Rakshasa is a completly diffrent mech the annihlator in lore was extinct to non-existant in the inner sphere until after the clans Dragoon compromise brought the Wolf's dragoons to the inner sphere bringing with them annnilators and other star league mechs many like the Annihilator never actually existed in the Inner sphere as Kerenksy took them and the plans with him before any major. You may. On this loyalty mech, though, I run 5 med pulse and call it good; I save the PPCs for the SC (with a couple machineguns). com] built off it's quirk as linked, which leaves it extremely cool running (pull out some heatsinks and/or cockpit armor if you want AMS, BAP, or a bigger TC), or upgrade to 6 medium pulses, dropping the engine to 295, and stripping out several other pieces to make up the tonnage. Trading 2. HNT-PA: 4xSRM6 on the torsos, medium pulse lasers on the arms. Yeah, I could see running in and playing the 2hll 2ermlas completely wrong and eating a bunch of damage. You may do this by clicking the "Donate" button at the top or bottom of the page. ago. It will be cut to. 2. includes ghost heat tables!) You can access. They have ATMs instead which are different. For mid-range energy builds, I like to have a higher alpha strike. nav-alpha. so the game has depth and lasting power. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. nav-alpha. You're not going to find an IS heavy that meets all those criteria unless you sacrifice some speed. Fast Atlas: Only AS7-BH (Boar's Head hero mech), & AS7-K3 can field the very heaviest 400-engine if you wish! (Other Atlas variants max 360-engine. Yo! I play with heavy lasers quite a bit. MechWarrior Online. First guy was a heavy. So Tier 5 can be matchmade up to Tier 3. The high torso mounts and small hill-peeking profile also means you can expose minimal part of your mech while getting both ERPPC's down range. nav-alpha. Great hard point positions, extra armor (bit like the urbie) to trade a few hits and still quite fast. A good brawler has good armor and the ability to run a high alpha with the ability to fire several times before cooling down. It has 2 Energy and 4 Missile hardpoints, and it's jumpjet compatible. Ace Of Spades; 6,969 posts Posted 08 November 2021 - 12:38 AM. Yes, every UAC can fire faster than its recycle time, unless it jams. It's small so you can increase your uptime by attending to conflicts where you'll be mostly ignored. Checked my SHoppers Drugmart, and local Magazine shop. nav-alpha. 1. e. com ). First I gotta say, I'm a filthy casual, I refuse to do homework in most games because I want to learn things organically. You can alpha that twice more or less back to back, 86 damage and 120kph to reposition. Move up when needed. 1 alphas before overheat and you can shoot two at cooldown forever ERPPCs are not really brawl weapons, though squirrels will flee after 1 or 2 hits to legs if they still can. Things that are working: - Browse (mechs and equipment. strong alphas and slower dissipation makes this build run pretty hot, but the lower heat from the gauss gives you the ability to keep on pressure. When you do get into midrange stop PPCs or chain fire them. The KFX-PR, COM-TDK, UM-K9, UM-R80 and WLF-GR mechs are also great, but since they are only available for MC I excluded them from the list (though the UM-R80 will be released for C-Bills later, I suppose). But have you ever downgraded a Marauder's PPCs and Autocannons in favor of a more powerful engine?Also probably Hellbringer. Owned the Atlas Kraken for quite a while now. ALSO NOTE: Another viable build I have found is scaling down to a Standard Engine 290 and fitting dual HGauss plus AC-20. The best ones are - FNR-5B, CP-S, VTR-9A1. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction At this time, 2. Downgrading to LB-10X and adding a couple of cERMLs will give you less alpha, but more sustainability (3. When you fire weapons, you get all the heat they create, but it immediately starts dissipating at an extremely fast pace (not after 1 sec. Tourmaline Desert is hotter than other maps, but not hot enough. Simple yet effective. Nov 6, 2022. Lich Emperor May 10, 2022 @ 7:35am. Nightstar UACs: [mwo. I've read some people use double ac 20 or double hgauss/gauss. So you would take this mech and fight around left-hand corners using your right side as a huge damage soak. Take Heat Containment and you can alpha it all. nav-alpha. Even though there is a better solution already implemented in the game. Don't alpha, and use the fact that you have decent speed and jump jets to quickly poke and shoot before getting back into cover. Fire+hide. NTG-H "Hyper-Hawkeye" (2xcHAG30, 2xcERLL, cECM) Thread in ' Night Gyr Omni Builds ' started by Remover of Obstacles, Aug 24, 2023 . 2023-07-02: Added Solaris Maps: Caves, Jungle, Steiner Colosseum. Four LPPCs on a light mech is surprisingly powerful, even if it lacks ECM. Blood Asp is very versatile. Keep that in mind to see if you did especially good or bad in any given match. nav-alpha. 6-9. Gotta watch the heat, though. ago. The Marauder II Alpha is the best mech in the game. For reference, a rough "average" match score is about 250 or so regardless of whether your PSR went up or down. Volunteer Moderator. 0 has their own equipment lookup section, and custom mechs, there's really no reason to use Smurfys at all anymore. made it easy to look up obscure things like ghost heat penalties and limits. I cant put more than one AC on each arm, but I see online builds with 2 ballistic hardpoints on each arm?SKILL TREE ADJUSTMENTS. Personal favorite is the centurion AH with an AC20, many SRMs, and an XL engine. don't fall for LRM builds, they too are a noob trap. com. Im going to go against the grain and suggest poptarts as well. MRMs are spread damage, so the alpha is not the same as pinpoint alpha. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Essentially you are one of the fastest and most heavily armored mediums. If this works, that will be amazing. Most people are going to sensibly stick in endosteel right off the bat, or plug in a Clan XL engine, etc. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. So to clarify some points on ghost heat with this event: The way heat is handled in the event is your dissipation is set to 9999. 1400 a few times. found a build online for it but haven't tried it. I thought it was horrible, I was getting under 100 damage each game compared to when I used the Orion ICC from the Christmas event. Tho It absolutely is a brawler. With 3LPL it's only a 39-pt alpha, and there is the ghost heat issue to manage. The laser & ppc overheat to alpha is not accurate, especially for clan mechs and a number of strong IS builds too. If you want an IS vomit GH 5J with larges is a good "user friendly" option as well. HAG50 looks nice too, but the slightly different cooldown will be annoying, and the longer burst of the HAG30 might make pop tarting more difficult. )Pretty much. All data transmitted to and from the website is encrypted, and measures are in place to ensure its secure storage. com). Armor is allocated by points, not by weight. nav-alpha. The mad dog has excellent hit boxes, so its easy to torso twist damage into those tanky side torsos. Gained 0. ALSO NOTE: Because MWO is playing 4D chess and considers AC-20 and LB 20-X AC to be different weapon groups, you can fire 2 LB 20-X AC and 1 AC-20 at the same time with no ghost heat. Bushwhacker X1, three torso mounts, and a narrow front profile. It. Shoppers still had GW2 issue out, and the local mag shop had no PCGamer at all. 1: Keep moving. almost overheats from a alpha strike from ghost heat, use only if you got a killer shot, otherwise use both chainfire and buddhist monk levels of patience to rhythmically fire the weapons as fast as possible without trigger ghost heat (which starts at firing 2 UAC/20s in close secession) if you can get the rhythm down, you are a stream of UAC. ago. The nav-alpha mechlab is also heavily used on other sites such as Grimmechs provide you with mech build proposals.